![]() ![]() After eating one, a bar appears displaying how long is left until it expires. Before starting a game, players can choose three power-ups to appear during it (joining the Power Pellets, which always appear) and spend coins to level them up, making them last longer. Eating progressively larger totals of pellets, meanwhile, unlocks the other twenty-four weapons. By default, the enduring Power Pellets dot the maze. (Image: Bandai Namco)Ģ56 boasts a large arsenal. Offscreen ghosts may blindside you, one might teleport in front of you, or things will be positioned in a way that simply traps you. Collecting change doesn’t increase your score, but does give you currency to spend on enhancing Pac-Man’s power-ups. The latter adds a surprising intensity to 256, potentially overpowering all other audio. Kindly, the game counts each chain for you, and the longer one goes, the louder Pac-Man’s munching gets. This is encouraged if you eat 256 in succession, an explosion destroys all on-screen foes. Similar to contemporary Pac-Man titles, pellets exponentially increase in value if eaten consecutively. ![]() Arrangement -esque conveyor belts also occasionally appear, which speed Pac-Man up if he’s moving in their direction or slow him down if he isn’t. Tunnels appear along each side of the procedurally generated labyrinth, letting Pac-Man and his pursuers swiftly move between them. However, 256 ’s continues indefinitely - yes, this is the Pac-Man equivalent of an “endless runner.” A wall of doom perennially moves upwards, which can distort 256 ’s visuals and forces Pac-Man to keep charging ahead while evading ghosts. Like that arcade classic, our hero is trapped in a maze. Some are excellent and others subpar, but where does 256 rank? Crossy Road developer Hipster Whale’s crack at Pac-Man features a nifty premise, one inspired by a notorious bug plaguing the original. Since Pac-Man ’s heyday, countless sequels and knockoffs have provided unique spins on its formula. A tweaked version came to consoles shortly thereafter, which is the one I’ve been playing. Pac-Man 256 initially hit smartphones in 2015. In celebration of this new Museum, I’ve been revisiting my copy of 256. It’s a compilation containing fourteen of the mascot’s games, including Pac-Man 256. Finally, Pac-Man Museum+ was released one week ago. Pac-Man Maze Madness, another inevitable “Beat the Backlog” subject. A local candy store closed earlier this year, meaning my days playing its Ms. ![]() I’ve had the Pacster on the brain lately, too. I have a long history with Pac-Man : unofficial DOS entry CD-Man is the second or third game that entered my possession, I’ve been playing Pac-Man proper for as long as I can remember, and Championship Edition DX is among my all-time favorites. The game’s simplicity makes it timeless, honestly surviving longer and reaching a new record is always exhilarating. Once every pellet in a stage is eaten, Pac-Man advances to the next one. Extra points can be obtained by eating fruits, which spontaneously appear and vanish. Four larger Power Pellets rest in each corner of the maze, which temporarily render the ghosts vulnerable to Pac-Man - and eating the creeps rewards you with bonus points. Every maze is filled with pellets, and consuming them increases the player’s score. Pac-Man starts with three lives, and additional ones are earned by hitting score milestones. We’re all familiar with Pac-Man, right? In the icon’s first outing, he’s stuck scouring a gauntlet of mazes while four ghosts hunt him. ![]()
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